package battlecruiser.ship.placement.shipyard;

import battlecruiser.board.ObservableBoard;

/**
 * @author tymoshya
 * @since 18.06.12
 */
public class BasicShipyard extends Shipyard {

    public BasicShipyard(ObservableBoard observableBoard) {
        super(observableBoard);
    }

    @Override
    public void deployFleet() {
        // TODO deploy fleet by human manually, and, optionally randomly
    }
}
